Default Orientation Rules For Frame Elements
Frame element local coordinate system is defined in two steps. First, it is formed according to default orientation rules and then rotated about local 1-axis according to the rotation angle (if it is specified).
Default Orientation of Frame Element Local Coordinate System
- Local axis 1 of the element is along the element’s axial axis with the origin being at the start node.
Then local axis 2 is oriented as follows:
- Local axis 2 is in the plane formed by local axis 1 and global Z-axis unless the element (local axis 1) is parallel to the global Z axis.
- Local axis 2 is in the direction of positive X-axis if the local axis 1 is parallel to the global Z-axis in positive direction.
- Local axis 2 is in the direction of negative X-axis if the local axis 1 is parallel to the global Z-axis in negative direction.
- Local axis 2 is in the plane formed by local axis 1 and global Z-axis unless the element (local axis 1) is parallel to the global Z axis.
- Finally, local axis 3 is determined by the cross product of local 1-axis and local 2-axis.
| The mathematical procedure to form the frame element local axes according to the default orientation rule is summarized below:
|
Rotation Angle
The orientations of frame elements that are different from the default orientation are defined using the element rotation angle. It is the angle by which the local 2 and 3 axes are rotated about local 1-axis.
The direction of rotation follows the right hand rule. i.e. when you curl your hands about local 1-axis while your thumb pointing to the positive direction of local 1-axis, the direction of rotation of your hand indicates the rotation direction.
Following figures show some frame elements with different rotation angles and different orientations according to the default orientation rule.